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Time to go to work, guys!
~ Dante about his twin guns Ebony and Ivory.

Ebony & Ivory are Dante's trademark pair of personally customized, semi-automatic pistols, designed to rapidly fire bullets instilled with his demonic power, and are one of the several firearms to appear in every Devil May Cry game series. The left-handed black gun, Ebony, has been modified for long-distance targeting and comfort, while the right-handed white gun, Ivory, was custom built for rapid firing and fast draw times.

Design[]

Ebony & Ivory are both M1911-style handguns chambered for the .45 ACP round, and boast a plethora of customized features:

  • Both pistols have been modified with pivot-style triggers as opposed to the 1911's usual straight-pull trigger, this modification resembles the Browning Hi-Power pistol.
  • Both feature custom sight systems; Ebony uses a set of target sights, while Ivory uses a pair of combat sights.
  • Both feature ported muzzle compensators that reduce recoil and counteract muzzle flip. Both barrels are extended through the compensaters and are ported to match the cuts in the compensators.
  • Both use custom slides that have been noticeably thickened and reinforced along the slide travel rails and around the chamber and firing mechanism. The result is a slide that bears a resemblance to SIG-Sauer's M1911 line.
  • Rails have been bolted to the forward portion of both frames. These rails are used to hold the compensaters in place.
  • Both guns feature slam-pads.
  • Both have gold-plated magazine releases, hammers, safety switches and triggers.
  • Ebony features a hooked, two-handed trigger-guard, while Ivory uses a more traditional rounded trigger-guard.
  • Both weapons use ergonomic wood grips which are inlaid with portraits of Victorian women; as befits their names, Ebony's is dark-haired, and Ivory's is fair-haired.
  • Ebony's ejection port is located on the left side of the weapon, as opposed to the right side (as Ebony is meant to be used left-handed, this causes spent brass to be ejected away from Dante.)
  • Both weapons have an outside extractor, resembling Browning Hi-Power pistols.

Overview[]

Devil May Cry[]

In Devil May Cry, Ebony & Ivory are Dante's only ranged weapon at the start of the game. They have no moveset beyond simply firing them in the air or on the ground.

After Dante acquires Alastor, Ebony & Ivory gain the ability to fire shots charged with demonic energy while either Alastor or Ifrit is equipped as Dante's Devil Arm. Every bullet the guns fire while in Devil Trigger mode will be charged, and the player can also manually charge them by holding the shoot button for a short time until energy crackles around Dante's hands. The latter will allow a short period of firing charged shots without using the DT gauge. Charged bullets of both types take on the qualities of Dante's equipped Devil Arm, crackling with electricity for Alastor, and trailing fire for Ifrit. Force Edge and Sparda do not allow use of charged bullets of either type while they are equipped, in the latter case save during the Mundus 2 fight in the air during DT or using manual charging outside it. In this situation, the effect is similar to the fire trails of Ifrit, but color-shifted to dark red.

Charged bullets boast increased damage, improved hit-stun, knockdown and impact effects, and offer a superior boost to the Stylish Rank over normal gunfire, removing the normal "stale" cap and allowing the player to hit Stylish from gunfire alone. The downside is that the game engine tracks charged bullets as projectiles (as opposed to normal gunfire, which appears to be hitscan) and so they can more easily miss mobile enemies, particularly at long range.

Devil May Cry 2[]

In Devil May Cry 2, Ebony and Ivory can no longer be charged. This marks the first appearance of Twosome Time, where if correctly positioned, Dante will shoot Ivory in another direction if an enemy is nearby. Devil May Cry 2 also introduced Rain Storm, by shooting right after pressing the jump button, Dante will flip upside down and fire on enemies below.

Devil May Cry 3: Dante's Awakening[]

In Devil May Cry 3, Ebony and Ivory are only capable of shooting on their own, and they are also the only weapons that can be used during Free Ride. Using Gunslinger unleashes their full potential, allowing Dante to shoot faster and giving him access to Charge Shots, this time not expending Devil Trigger and not affecting accuracy or bullet speed. The pistols can be used to fire in two different directions, allowing the player limited control of enemy positions.

Devil May Cry 4[]

Ebony and Ivory function largely the same as they did in Devil May Cry 3. Rain Storm is slightly easier to execute, needing only to hold the Style button to extend the technique. Charge Shots can be used regardless of what Style is active, and will be fired automatically while in Devil Trigger. Twosome Time can be now cancelled into Honeycomb Fire: disposing the multi-directional attacks in favor of the increased rate of fire.

Devil May Cry 5[]

Ebony and Ivory have been upgraded to be more powerful and have a faster firing rate. Charge Shot, while still available to be used regardless of style, is now charged automatically while in Gunslinger style whenever Dante is not firing. The speed of this automatic charge increases as Gunslinger is leveled up.

Trivia[]

  • Ebony is the only gun that Vergil is ever shown using, during the battle against Arkham in Devil May Cry 3, after stating that he'll "try it [Dante's] way for once."
  • Ebony was also used in the animated series by Lady, Sid, and Patty. Lady used it in Mission 09 while undercover since it was easier to hide rather than her standard weapons. Sid used it in Mission 11 and 12 briefly against Dante and Patty used it also in Mission 09 while under a spell to try and shoot Dante.
  • Lady, Vergil and Nero are the only characters who have been shot at with Ebony & Ivory during the events of the games and were not immediately killed or defeated.
  • Dante seems to favor delivering the coup de grâce with Ebony & Ivory as they have more kills/defeats of boss characters than any other weapon over the course of the games. This list includes Nevan, Arkham, Sanctus, Echidna, Berial, Agnus, Arius, the Despair Embodied, and Mundus.
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